Finally—User-Friendly Ambisonics Conversion Workflow
B360 meets the ever-increasing demand from YouTube, Facebook, gaming, VR, sound effects libraries, and others for 360? mixes using the industry-standard Ambisonics B-format.
Unlike standard mono, stereo or surround tracks, which route to individual speakers, B-format has four channels that together represent the entire spherical soundfield. When you want to include mono, stereo or surround tracks in an Ambisonics mix, you first need to convert them to the 4-channel B-format. B360 is the fastest, most intuitive way to do that.
Whether inserted in your final mix to encode Ambisonics mixes, or inserted in individual channels for precise positioning in the spherical sound field, B360 is your answer to simplified workflow.
requirements:
mac:
ram: 8
disk: 16
version: macOS Catalina 10.15, Big Sur 11, Monterey 12, Ventura 13, Sonoma 14
internet required: no
plugins:
VST-2
VST-3
AU
AAX
windows:
ram: 8
disk: 16
version: Windows 10 64 bit Windows 11
internet required: no
plugins:
VST-2
VST-3
AAX
trial: no
notes:
feature: Designed for the industry-standard Ambisonics B-format
Converts mono, stereo & surround to Ambisonics 4-channel format
Accurate panning, in up to seven image sources
Includes AmbiX-to-FuMa and FuMa to AmbiX utilities
Deliver audio for VR and 360° videos
Width, rotation and elevation controls for precise positioning
File format follows the common AmbiX convention
Familiar interface meshes easily with traditional mixing methods
licensing methods:
computer
usb
platforms: mac
windows
36023 1178-2990